
Vedant Soni
I am really good at building intuitive software. Due to this skill, I have found a fair share of success in consumer facing products.
I like taking an idea all the way to something people can actually use.
Something I excel in is getting to know the user I am building software for to ensure the best user experience. I found that this is the edge to making good applied AI products.
I'm currently finding the next big thing to solve. I'm also an AI engineer at
Texas A&M, working on the future of AI at the university as the team's only student software engineer. I created the Texas A&M Harness. My software is used by 70,000 people across all TAMU facilities.
A few things I've built:
Fern
Fern, communication tools for nonverbal kids, with 12,500 users. Now home to TalkR.I could have charged for it, but I didn't want to. I used a browser-based LLM to keep it free and brought it to underprivileged schools in Pakistan and South America.
- 10HAI Game Show: I helped my friend Martin Lee build and film 10HAI, a humans-versus-AI game show. I built all the games and software. Super fun experience.
- [Redacted due to legal issues] — deeptech; computational neuroscience for agents; 35,000 users. Backed by researchers at Google DeepMind, The Residency, and Founders Inc.
In my YC interview, Diana Hu and François described me as a strong founder they would normally back, but said the product needed a bit more traction. We got that traction, but ended up leaving the company.

- Piller, bespoke AI for real estate firms and realtors. I built AI agents before they were popular and made my first six figures in revenue.
RecReach, a platform for finding pickup basketball games. I learned the basics of building iOS apps, distribution, and social media content creation. The content got over 3 million views in one summer.
I also had three other startups that failed horribly. I learned a lot and got it out of my system.
I also build open-source tools, including
Merchant Agent
Merchant Agent, Teachy
Teachy, and OmniWorkOmniWork.
My research at Texas A&M has spanned AI agents and robotics:
- ART Lab ($1.2 million in lab funding): I was the lead, working on applied AI for robots. I built an Anduril Lattice-inspired framework and a robot swarm hivemind.
- DIGIT Lab ($500,000 in lab funding): I was the lead, working on data extraction and cleaning using AI agents.
I also founded Eden
Eden, a university-backed undergraduate lab, and served as its principal investigator. We put emotions and decision-making into robots. For example, if a robot didn't like someone, it could refuse their requests or proactively take action of its own. It was my fastest project to complete.
I believe the future of the world will be shaped by:
- Coexisting with robots.
- Protecting people from AI labs and systems.
- Human creativity becoming invaluable as intelligence becomes a commodity.
Outside of building, I used to be Grandmaster in League of Legends.
I love chatting about products and what people are building. Say hello.